Learning Objective:
· Understand the concept of a value chain
· Explain the significance of the value for the global institution
Value Chain -
A string of companies working together to satisfy the needs of the intended market. E.g. Creative (idea) – Production (shooting film) – Distribution (promoting, marketing, selling to film exhibitors) – Exhibition (showing the film to the audience)
A value chain sees a product from its conception (creation) to its reception (consumption). More profit is made by the company that owns most of the value chain.
Synergy -
‘Working together’, promotion and sales of a product throughout various subsidiaries of a media conglomerate e.g. films, soundtracks or video games
Walt Disney pioneered synergistic technique: they allowed other firms the right to use ‘Mickey Mouse’ in products and ads. This helped to advertise the film, increasing the film’s sales.
Licensing is when companies make deals to have rights to use characters and logo's from other media products. These licenses can be used for merchandise, video games etc. (EA, Lego, Universal Studios.)
Licensing is when companies make deals to have rights to use characters and logo's from other media products. These licenses can be used for merchandise, video games etc. (EA, Lego, Universal Studios.)
Cross Media Convergence -
'Coming togther.' It happens in two ways:
- Media Buyouts - when one Media company buys another.
- Two types of technologies come togther, converging on the internet.
Larger companies buy the smaller companies to reduce potential competition, expand empire and influence and also to allow synergy; The film industry can now use their charcters in the gaming industry.